# Repair

### Repair

The Repair feature allows you to **repair your items through a GUI**. You can repair multiple items by placing them into the GUI.

<figure><img src="https://1245303946-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FEMKTTfYtO1c14jr3rkcH%2Fuploads%2Fs8uTvdfXhweBpJ5a8IJb%2Fimage.png?alt=media&#x26;token=73b0f933-9665-457f-9a65-455281189943" alt=""><figcaption></figcaption></figure>

### Features

### **1. Filter Type Applies To**&#x20;

When enabled, this will **only filter for types that match** those defined in `applies-to` (for MMOItems).

```yaml
settings:
  filter-type-applies-to: false # true/false: Filter MMOItems to only those whose type is in 'applies-to'
```

***

### **2. Allow Vanilla Item**&#x20;

When enabled, you will be able to **repair Vanilla Minecraft items** within this GUI.

```yaml
settings:
  allow-vanilla-item: true # true/false: Allow vanilla items to be repaired
```

***

### **3. Cost Repair Item**

This feature allows you to use **Vault (Money)** for each repair addition.

```yaml
cost-repair-item:
    enabled: false # true/false: Enable/disable the cost system
    amount: 5000 # Cost amount per item if enabled
```

***

### **4. Applies To**

You can specify more than one **MMOItem type** that this configuration applies to.

```yaml
applies-to:
  - SWORD
  - PICKAXE
```
